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  1. Link Metroid Prime Hunters (first hunt) Review

    Player Chronicle -- Posted on Dec 25 2008

    Developer NST somehow overcame the seeming impossibility of squeezing the first-person adventure/shooter Metroid Prime onto the roughly Nintendo 64-esque DS. Hunters amazes with detailed alien landscapes and explosive special effects that wouldn't look out of place on the PSP.

    It's a shame that the single-player adventure can't live up to the Prime heritage. Here, you guide Samus across multiple planets while amassing alien artifacts. And though the varied environments and open-ended progression represent innovations the franchise needs, the half-assed execution won't win any awards. Levels seem contrived and predictable--after a few worlds of hunting for keys, fighting repeat bosses, and escaping before the bomb blows, the design feels rote. Plus, placing the interface for switching visors and weapons on the touch screen adds an unnecessary layer of complexity.

    But at least you'll never mistake the gameplay for warmed-over Prime outtakes. Whether you're controlling the camera with the stylus or the four face buttons, the necessity to aim transforms Hunters into an entirely new Metroid experience. It's fast, visceral, and occasionally exhausting: You don't realize how much you relied on locking on to enemies in the Prime games until you're forced to aim. Thankfully, the control works well and makes for adequately thrilling online multiplayer...

    Although I only own the "First Hunt" Demo version at this time.... i look forward to playing the full game soon, and my first impressions lead me to believe that this is yet again, a classic for the Metroid Series, (which already has a string of classics leading back to the NES version.)

    Review: 9.1


    This game is promising on all aspects, but i cannot give it a full score without playing what the developers worked so hard on, and not just the teasers.



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